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	<title>Comments on: Go online in 3D</title>
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	<link>http://elusiveconsumer.wordpress.com/2006/07/02/go-online-in-3d/</link>
	<description>How can companies reach and transact with consumers in a compelling way in a world where the Internet and other communication platforms are changing all the rules?</description>
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		<title>By: Update: Go online in 3D &#171; Elusive Consumer</title>
		<link>http://elusiveconsumer.wordpress.com/2006/07/02/go-online-in-3d/#comment-3</link>
		<dc:creator>Update: Go online in 3D &#171; Elusive Consumer</dc:creator>
		<pubDate>Tue, 31 Oct 2006 18:29:42 +0000</pubDate>
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		<description>[...] The last 4 months since returning from my first expedition into SecondLife in has seen a flurry of activity in that virtual world with big brands like American Apparel, Starwood Hotels, Reuters, Nissan, IBM, Universal, PA Consulting and artists like Duran Duran and Suzanne Vega creating a in-world presence. This week the first pure SecondLife company, Crayon, announced their launch. [...]</description>
		<content:encoded><![CDATA[<p>[...] The last 4 months since returning from my first expedition into SecondLife in has seen a flurry of activity in that virtual world with big brands like American Apparel, Starwood Hotels, Reuters, Nissan, IBM, Universal, PA Consulting and artists like Duran Duran and Suzanne Vega creating a in-world presence. This week the first pure SecondLife company, Crayon, announced their launch. [...]</p>
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